Resume

Work Experience

Riot Games

Art Producer 03/2022 - 09/2023

  • Running a team consisting of Artists, Game Designers, Tech Artists, and Engineers to ensure cross

  • Using Jira, Docs, Sheets, and Artella to provide visibility and maintain sprint tasks and velocity team communication and visibility.

  • Production Tracking and running Sprint Rituals to ship multiple major projects like preseason and the new Arena Game mode.

  • Managing Sprint Delivery Health and Retro checks to review and improve team trust, manageable workloads, and effective collaboration.

  • Facilitating the transfer and migration of a team to ensure minimal disruptions of work within the team and with our trusted partners

  • Working with leadership and SME's to itemize and prioritize project priorities and goals

Warped Worlds

Concept Artist: Oct 2022 - present

  • Blending physical and digital experiences that are Part video game, Part themed park ride, and Part escape room.

  • Create installations that are designed to transport visitors to otherworldly environments

Weird Woods

Concept Artist: Nov 2021 - March 2022

  • Developed an accessible style guide to direct a team of artists towards a unified vision.

  • Created game assets including Environments, characters and props for the game "Kitchen Kauldron."

  • Helped fabricate and build a real world 'escape room'.

Riot Games

Independent Contractor: Aug 2018-May 2019

  • Designed 4 Riot Support Site icons that will be used on the client, in game, and on mobile apps.

  • Illustrated stylized characters of the game "League of Legends" with customer-service related symbolism.

  • Worked with the support team to create graphics and pixel icons for "Blitzcrank Bot" and "Supporo."

Fureoz Studios

Concept Artist: Jan 2021-May 2021

  • Established a visual language for 2 fantasy civilizations.

  • Collaborated with writers overseas to world build and create concepts for characters, costumes, props and architecture.

  • Drafted designs for a character lineup within with various occupations and ranks.

Edenic Era LLC

Artist Lead: Jan 2018-Dec 2019

  • Worked with dev team to create a F2P magic based battle royale game tried by over 200,000 people.

  • Designed and Illustrated characters for 7 characters for the game "Valgraves: Immortal planes."

  • Pitched various 2D styles for character designs and illustrations.

Skills

  • Concept Design

  • Visdev

  • Illustration

  • Character Design

  • VR Concept Design

Software

  • Google Suite

  • Jira

  • Trello

  • Artella

  • Airtable

  • Photoshop

  • Illustrator

  • Premier

  • Aftereffects

  • Blender

  • Maya

  • Gravity Sketch

  • Adobe Medium

  • Zbrush

Education

Art Center College of Design

09/2017 - Present

Bachelors of Science: Entertainment Design (Concept Track)

Pasadena City College

Arcadia High School